Isaacman pointed to hydrogen leaks on Artemis I and helium flow problems on Artemis II as signs that a three‑year gap between launches is not sustainable. When teams only fly every few years, he said, they lose "muscle memory" — the routine, hands-on experience required to handle a complex rocket safely and efficiently.
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To say sailing hasn't been smooth of late at Ubisoft would be an understatement. Last year, the company reorganized its corporate structure under a system of "creative houses." The first, Vantage Studios, is partly owned by Tencent and now oversees Assassin's Creed. Then in October, franchise head Marc-Alexis Côté left the company. He later claimed he was "asked to step aside" and is suing his former employer.
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